Resume

Skills                                                                                                                             

  • Blender

    • Rigging

    • Modeling

    • Weight painting

    • Basic animation

      • Lipsync animation

    • Creating shaders

  • Squirrel language, XML

  • CSS and HTML

  • Photoshop

  • Sony Vegas

  • Strong proficiency in spelling and grammar

  • Italian (spoken and written)

Professional Experience                                                                                            
10Tons                                                                                               2023 – Present
Beta Tester
Dysmantle

  • Beta tested for all three DLCs of Dysmantle (Underworld, Doomsday, and Pets and Dungeons)

  • Played through DLC to find bugs and offer feedback on how it progresses/plays

  • For Doomsday specifically:

    • Suggested/requested additional material that became part of the storyline

    • Checked the placement of 210 items by hand across two different maps to ensure they were actually able to be reached

    • Offered accessibility advice/suggestions for toning down VFX that may trigger seizures in photosensitive individuals

  • For Pets and Dungeons specifically:

    • Organized bug reports by type for easier categorization for the devs

    • Created feedback threads on specific topics and offer easy, concise summaries once discussion has concluded

    • Marked bug reports as closed to ensure developers did not look for bugs that had already been fixed

  • Additional work for 10Tons

    • Made a mock-up change to the UI to denote which items belonged to DLCs and which did not that was implemented in-game

    • Reorganized the previously randomly ordered Materials and Recipes files to be ordered by category and level of obtainment for the base game and all three DLCs

    • Designed and programmed the Lab Guardian boss (available with the Doomsday and Pets and Dungeons DLCs) released with the final update of the game

      • Original Lab Guardian boss in prior versions was identical to another boss in the game and not fitting to the area it came from

    • Visual redesign of The Beast of Timber (Pets and Dungeons DLC) to add differences from the other three mech bosses in the DLC and give it its own unique appearance

  • Admin on the official Dysmantle Wiki

    • Revamped the Wiki from its out-of-date status starting in 2023

    • Maintain and update pages as Dysmantle receives updates and bug fixes

    • Wrote the CSS/HTML that the entire Wiki utilizes and made it mobile-friendly

    • Editing and maintaining the Wiki has also resulted in finding bugs that otherwise would have remained undetected

Alpha Tester
Dysplaced

  • Alpha tested upcoming title Dysplaced

  • Played through available content of the game (roughly 25-30 hours) to find major bugs and provide feedback on the new player experience

  • Wrote 25-page report assessing new player experience, new gameplay mechanics, and overall gameflow

Testing Assistant
Dysplaced

  • Continued prior testing responsibilities

  • Sent out Steam keys to incoming alpha testers from the official 10Tons email

  • Facilitated discussions among testers in the Discord to gather feedback for the developers

  • Used feedback gathered from discussions among testers to write a 48-page report assessing the state of the alpha test (what needs work, what works well, and so on)

  • While the developer team was on vacation, was the point of contact for any issues or concerns testers had

  • Created a document with any feedback sent to the official email to pass along in a separate report to the developers

SweetBandits/Tripwire Interactive                                Nov. 2023 – Nov. 2024
Beta Tester
Deceive Inc.

  • Part of Tripwire’s External Testing Team (TETT) since its creation in 2023

  • General work in TETT:

    • Playtest upcoming content/updates for concerns from a balancing/bug perspective

    • Report bugs and exploits

    • Make suggestions about game balance and features needed to improve the game

  • Specific role in TETT:

    • Only controller tester (all others play on keyboard + mouse)

    • Offer specific suggestions for how to improve the controller experience

    • Provide overviews of how the controller experience differs widely from the KBM experience

    • Report controller/console-specific bugs

    • Suggest how new content can be improved for controller specifically

    • Accessibility advising

    • Test various VFX for photosensitivity risks

    • Suggest tweaks to in-game menus and systems for better accessibility (increased font size, more legible color schemes, etc)

  • Additional work:

    • Rewrote all expertise and passive descriptions to be up-to-date with the information that had previously been left out

Bethesda Game Studios/Microsoft                                             2022 – Present
Accessibility Consulting

  • Sole reason there are photosensitivity settings in Fallout 76; none existed previously

  • Proactively contacted Microsoft to let them know FO76 posed a seizure risk to their players and provided testing as proof

  • Following me contacting Microsoft, BGS did official testing to replicate my results and confirmed the presence of multiple seizure risks across the game

  • Over the past two years, BGS has worked to add a setting that reduces the duration and intensity of multiple explosions’ VFX in the game

  • The location of the VFX was moved so that they could be modded out without resulting in a game ban

  • Every time an update is made to this end, I receive an email from BGS letting me know of the progress on the setting

Education                                                                                                                    
Barnard College                                                                                                  2019
BFA, Theater, Playwriting
Magna cum laude

Chicago Academy for the Arts                                                                         2016
Valedictorian, Media Arts, Creative Writing